ATLAS
Project Atlas
A confidential Aberration original currently in full production. Its concept, systems, and public identity remain private until the formal reveal.
Original games and active productions developed with long-term operation, memorable identity, and technical scale in mind.
My Gym™ is Aberration’s primary public production and a full-scale simulation project directed by Ian C
Start with a basic facility and build it into a complete fitness empire. Place equipment, design each floor, attract members, hire trainers and managers, expand into new themes, and optimize every part of the business.
My Gym is public. Every other active production remains under a studio codename until its identity and release plan are ready.
A confidential Aberration original currently in full production. Its concept, systems, and public identity remain private until the formal reveal.
A confidential Aberration original moving through active production. Product details remain intentionally undisclosed ahead of announcement.
An action-focused Roblox production centered on combat, progression, risk, and technically demanding multiplayer systems.
A competitive gameplay production in active development, with its central identity intentionally withheld until public reveal.
An additional production in active development. Its genre, identity, and release positioning remain confidential until the project is ready to speak for itself.
We validate whether the moment-to-moment interaction, progression, and reward structure create a reason to continue.
Data, performance, content expansion, monetization, analytics, and update workflows are planned as part of the product—not after it.
Art, interface, world structure, audio, and gameplay feedback should resolve into one coherent product identity.
Products Ian C has worked on, industry achievements, and disclosed client relationships live on a separate page.
View experienceShare the concept, current build, intellectual property, team, budget, and first meaningful milestone.
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