About Aberration

Different is not decoration. It is the standard.

A founder-led Roblox studio creating original products, helping clients, and building a culture where talented people work as colleagues rather than replaceable parts.

Aberration
A departure from what is normal, usual, or expected. The name is the operating principle.
The beginning

Founded during COVID with a clear vision.

Ian C founded Aberration Technologies in 2020 because he believed Roblox games could be built with more care, stronger systems, better identity, and a higher standard of execution.

The mission expanded naturally: create original products that players remember, publish and operate ambitious games, and bring that same level of commitment to clients whose ideas deserve a capable team.

Roblox creators and studio colleagues gathered at a Las Vegas event
THE PEOPLE BEHIND THE PRODUCTSBuilt through long-term relationships.

Aberration is shaped by years spent building alongside developers, artists, creators, managers, and studio leaders across the Roblox ecosystem.

What we believe

Principles that survive pressure.

PRINCIPLE / 01

Memorable over disposable.

We do not want to release anonymous products that disappear into the platform. Every game should have an identity players can describe and remember.

PRINCIPLE / 02

Colleagues, not cogs.

People closest to the work should have context, a voice, and ownership. Titles define responsibility—not whose ideas count.

PRINCIPLE / 03

Direct communication.

Problems are surfaced early, decisions are explained, and feedback stays honest. Respect does not require vagueness.

PRINCIPLE / 04

Technical standards matter.

Architecture, maintainability, performance, security, and production discipline are part of product quality.

PRINCIPLE / 05

Client work receives authorship.

We do not treat outside products as filler. The studio engages when it can care about the outcome and contribute meaningfully.

PRINCIPLE / 06

Always make room for new talent.

Aberration wants to meet new individuals, discover unusual strengths, and give capable people a path into serious productions.

How the studio operates

6 productions. One shared direction.

Programming, design, art, product development, social media, management, and operations stay connected through a common production structure.

Product direction

Every production has a clear owner, current milestone, priority order, and definition of what “done” means.

Cross-discipline alignment

Developers, artists, builders, designers, and managers understand how their work connects to the product as a whole.

Visible production state

Active tasks, dependencies, blockers, testing, and follow-ups are organized so the team stays on the same page.

Delivery and iteration

Builds move toward playable proof, real testing, measurable improvements, and a product that can continue after launch.

UNBX
Strategic partnership

Aberration Technologies × Unbox Games

The partnership brings Aberration’s technical depth, product leadership, and development network together with Unbox Games’ creative, publishing, and operational strength. Slaymen H. serves as Aberration’s Chief Operating Officer while continuing to lead Unbox Games; the studios work across selected products while retaining distinct identities.

Founder-led

The vision started with Ian C

Ian has built on Roblox since 2017 and leads Aberration’s technical standards, product direction, relationships, and long-term strategy.

Read the founder story
Ian C, founder of Aberration Technologies
JOIN / 01

Bring your craft into the collective.

We are always willing to meet talented people, even when the perfect role does not exist yet.

Apply to join
BUILD / 02

Give a strong idea the right team.

Tell us about the product, current resources, commercial structure, and where execution is failing or missing.

Start a project