Build experiences players remember.
Identity, progression, feedback, and long-term attachment matter more than disposable releases.
Aberration Technologies creates original Roblox products, leads ambitious productions, and helps creators turn strong ideas into scalable experiences.
A departure from what is normal, usual, or expected.
Aberration was founded during COVID in 2020 around one conviction: Roblox products can be more intentional, more technically ambitious, and more memorable.
Identity, progression, feedback, and long-term attachment matter more than disposable releases.
The same engineering standards, product scrutiny, and creative care apply whether the product is ours or a client’s.
Every specialist receives context, authorship, a real voice, and accountability for the finished experience.
Current and upcoming experiences developed under the Aberration name. Selected client and contribution history is documented separately.
Build, operate, and expand a complete gym empire. Design each floor, attract members, hire staff, unlock advanced equipment, and optimize the business as it grows.
Original development, co-production, publishing, technical direction, and product rescue under one studio structure.
We design, build, publish, and operate Roblox experiences under the Aberration portfolio.
We join creators and studios with strong direction that need an embedded team capable of execution.
Architecture, production standards, performance, systems design, and experienced engineering leadership.
Audits, rewrites, stabilization, optimization, and launch support for products that outgrew their foundation.

Ian C has programmed on Roblox since 2017. His work spans gameplay systems, architecture, networking, data, progression, interface implementation, performance, technical direction, and product leadership.
He grew up alongside creators who later became major developers and studio leaders, building long-term relationships while contributing to live products and helping other developers throughout the industry.
Technology, operations, product development, design, communication, and publishing direction sit at the same table.
EXEC / 01Sets the company vision, leads full-stack engineering, and directs Aberration’s technical and product standards.
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EXEC / 02Leads operating strategy, studio alignment, publishing coordination, and growth across the partnership.
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EXEC / 03Leads interface design while overseeing visual quality, company operations, and cross-team execution.
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EXEC / 04Leads social media and helps oversee communication, coordination, and high-level studio operations.
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EXEC / 05Aligns teams around priorities and keeps every production moving toward the same product direction.
Tap to learn moreAberration Technologies and Unbox Games work together across selected products, combining Aberration’s technical and product depth with Unbox’s creative, publishing, and operational strength. Slaymen H., founder and CEO of Unbox Games, also serves as Aberration’s Chief Operating Officer.
We are always interested in talented programmers, artists, builders, designers, managers, and unusual hybrids who care deeply about the result.
Join the collectiveOriginal concept, established IP, unfinished product, or technical problem—show us what exists and where you need the studio.
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