Historical projectFree Hug Fights RP
A social-combat project from Ian’s Roblox history.
Ian Chammakhi / Kensizo has worked across ownership, stakes, production, and programming, alongside creator collaborations and UGC concept development and marketing.
A selection of games Ian has worked on through ownership, stakes, production work, or programming. Historical performance figures are approximate.

Ian worked on Goalbound during its development. The competitive Roblox experience reached a reported historical peak around thirty thousand concurrent players.

Formerly known as 2 Player Hug Fights RP. Ian worked on an experience that surpassed one hundred million visits and reached a reported peak around twenty thousand concurrent players.

A released Roblox experience Ian worked on that reached a reported historical peak around twenty thousand concurrent players.

A progression-focused product Ian worked on alongside established Roblox developers and production talent.

Ian worked alongside Tian to help bring systems to life and connected additional development talent to the production.

A released Roblox project from Ian’s broader game-development history.

Historical work on the Roblox driving experience, part of Ian’s wider project history.

Work on a social Roblox experience that reached a reported historical peak around fifteen thousand concurrent players.
Historical projectA social-combat project from Ian’s Roblox history.

We’re collaborating with Floriz on this FPS, with fixes and refinement continuing after a recent soft release.
Further project history across ownership, stakes, work beyond programming, and programming. The arrangement varies by project.
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Selected project experienceOur experience reaches beyond game code, into creative concepts, marketing, and creator-led launches.
Nariwear Futurist X / 2020Ian developed the idea with Reazari and handled the marketing. Intervin, also known as RobloxMuff, collaborated on the launch and uploaded the item on their behalf.
Years of building have created opportunities to teach, support developers, collaborate with creators, and meet the people behind the work.

Ian attended the 2026 Roblox Creator Showdown with studio colleagues, meeting creators and developers face to face.

Ian attended with Andrew Lo and the team, connecting with the Roblox community in person.
From the trip
Years of helping developers, sharing technical knowledge, and participating in the Roblox development community.

Started by Ian with TapWater, also known as TheDevKing. A Roblox game-pitch format built around developers sharing their ideas.
Watch TapWater’s video
Development content and direct support for programmers learning to build Roblox systems.

Building on Roblox since 2017, across game projects, industry relationships, and a growing studio.
Named relationships appear only where they can be disclosed. Additional client case studies can be added as permissions and evidence are finalized.
Our primary partner. Together, we operate through Starly Aberrations, the partnership company between our businesses. A new slate of Roblox experiences is taking shape.
Explore the partnershipA new concept, an established IP, or a creator collaboration. Bring us the idea; we’ll discuss the scope, the team, and a structure that fits.
Bring us your projectRDC26, Creator Showdown, RoTank, DevForum activity, education, partnerships, and the story behind Aberration.
Meet IanShare the current build, goals, team, assets, timeline, budget, and what success needs to look like.
Start a project