Founder & CEO

Ian C / Kensizo

Full-stack Roblox programmer, technical director, product leader, and founder of Aberration Technologies.

Building on Roblox since 2017Founder since 2020Arizona, United States
Ian C, also known as Kensizo
IAN CKENSIZO · ABR / 01
Leading Aberration Technologies
The background

Nearly a decade of building, learning, and earning trust.

Ian C began programming and building on Roblox in 2017. Since then, he has worked across gameplay, backend systems, data, networking, progression, interface implementation, performance, security, technical direction, and complete product delivery.

He grew up inside the Roblox development ecosystem alongside creators who later became major developers and studio leaders. Those relationships were built through years of shared work, technical help, community participation, and a reputation that Ian treats as something worth protecting.

Industry record

Achievements beyond a single game credit.

A broader view of the technical, community, relationship, and studio work that shaped Aberration.

Ian Chammakhi
2017

Roblox development begins

Ian started programming and building on Roblox in 2017, developing the technical foundation behind the studio.

2020

Aberration is founded

Founded in 2020 around original games, ambitious ideas, and the people who bring them to life.

Poison Drinks official Roblox artwork
Project history

Experience with games at scale

Worked on Poison Drinks, which reached a reported historical peak of approximately 20,000 concurrent players.

RDC26 event artwork
In person / 2026

RDC26, San Jose

Ian attended with Andrew Lo and the team, connecting with the Roblox community in person.

From the trip
Roblox creators and studio colleagues at the Creator Showdown in Las Vegas
In person / 2026

Creator Showdown, Las Vegas

Ian attended the 2026 Roblox Creator Showdown with studio colleagues, meeting creators and developers face to face.

Thumbnail from TapWater’s RoTank video
Creator collaboration / 2020–2021

RoTank

Started by Ian with TapWater, also known as TheDevKing. A Roblox game-pitch format built around developers sharing their ideas.

Watch TapWater’s video
Community

DevForum involvement

Years of helping developers, sharing technical knowledge, and participating in the Roblox development community.

Education

Programming education

Development content and direct support for programmers learning to build Roblox systems.

Nariwear Futurist X accessory
Concept & marketing / 2020

Nariwear Futurist X

Ian developed the idea with Reazari and handled marketing. Intervin / RobloxMuff uploaded the item on their behalf. Studio-reported first-week gross: 6M Robux.

View the item
A group of Roblox creators and studio colleagues at an event in Las Vegas
ROBLOX CREATOR SHOWDOWN · LAS VEGAS · 2026Online relationships made real.

Industry events gave Ian C and the wider network an opportunity to meet developers, creators, studio leaders, and platform figures face-to-face.

Timeline

The path to Aberration today.

2017

First serious Roblox programming work.

Ian begins developing systems, learning the platform deeply, helping other developers, and building the Kensizo identity.

2020

Aberration Technologies is founded during COVID.

The company begins with a goal of producing memorable games, raising quality standards, and eventually helping clients build stronger products.

2020–2021

RoTank and wider community work.

Ian starts RoTank with TapWater / TheDevKing while continuing to expand his technical network, public work, and relationships across Roblox.

2022–2025

More products, larger systems, stronger relationships.

Programming work expands across simulators, competitive games, social products, client projects, teaching, and technical support.

April 2026

Roblox Creator Showdown in Las Vegas.

Ian attends the live Roblox event with studio colleagues and uses the opportunity to deepen relationships across the creator ecosystem.

2026

RDC26 and a new partnership chapter.

Ian attends RDC26 with Andrew Lo and the team. In Hawaii, Aberration spends time in Waikiki and Turtle Bay with business partners and signs the Starly Aberrations partnership deal at Earl Bar.

Today

Original and partner productions and a growing team.

Aberration operates across original products, partner productions, client development, art, design, social media, operations, and technical direction.

Technical range

Full-stack means owning the whole problem.

Gameplay and progression

Core loops, interaction systems, RNG, economies, upgrades, rebirths, workers, quests, shops, and moment-to-moment feedback.

SYS / 01

Architecture and networking

Typed Luau structures, data lifecycles, custom networking, security boundaries, state management, and maintainable service design.

ENG / 02

Performance and live production

Profiling, optimization, stability, technical rescue, production planning, developer coordination, and launch readiness.

OPS / 03

Interface and art integration

UI implementation, animation, responsive behavior, viewport presentation, asset pipelines, and collaboration with specialized visual talent.

UX / 04
From the camera roll / San Jose

RDC26.
We were there.

Ian attended RDC26 in San Jose with Andrew Lo and the team. A few moments from our stay, around the conference and away from the screen.